AI Insights · Timothy · April 2022
Top 5 Cannabis Games on iOS in Norway: Q1 2022 Performance
Explore the performance trends of the top 5 cannabis-themed games on iOS in Norway during Q1 2022, including revenue, downloads, and active users.
In the first quarter of 2022, the top 5 cannabis-themed games on iOS in Norway showcased varied performance trends across revenue, downloads, and active users. Here’s a detailed look at how each game fared:
Weed Inc: Idle Tycoon from Metamoki Inc. saw its weekly revenue fluctuate, peaking at around $706 in late December and dipping to about $167 in mid-March. Weekly downloads surged to 759 in late January but then decreased significantly, reaching a low of 16 by the end of March. Active user numbers followed a similar trend, starting at 1.8K at the beginning of the quarter and falling to 385 by the end.
For Bud Farm: Idle Tycoon Game by LDRLY, weekly revenue experienced modest ups and downs, peaking at approximately $391 in late January and ending the quarter at $293. Downloads were minimal throughout the quarter, with the highest being just 10 in mid-January. Active users remained relatively stable, fluctuating slightly around the 30s to 40s range.
Wiz Khalifa's Weed Farm, also from Metamoki Inc., showed a more dynamic revenue pattern, with significant peaks and troughs. The highest weekly revenue was $366 in mid-March, while the lowest was $61 in late February. Downloads peaked at 73 in late January but declined to just 13 by the end of March. Active users reached a high of 173 in late January and decreased to 94 by the end of the quarter.
LBC Studios Inc.'s Hempire - Weed Growing Game had a steady revenue stream, with notable peaks of $293 in late February and $182 in early March. Downloads saw a spike of 122 in late January but dwindled to just 1 by the end of March. Active users peaked at 202 in late January and gradually decreased to 67 by the end of the quarter.
Lastly, Cheech and Chong Bud Farm by LDRLY had a relatively stable revenue trend, peaking at $122 in mid-January and ending at $49 in late March. Downloads were minimal, with a peak of 10 in late January. Active users showed a brief presence in late January but remained at zero for most of the quarter.
These insights are based on data provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.